Compatibility Matrix¶
The table below shows every supported model and optimizations supported for them.
The symbols used have the following meanings:
- ✅ = Full compatibility
- ❌ = No compatibility
- ⭕ = Does not apply to this model
Models x Optimization¶
The HuggingFace Model ID can be directly pass to from_pretrained() methods and FastVideo will use the optimal default parameters when initializing and generating videos.
| Model Name | HuggingFace Model ID | Resolutions | TeaCache | Sliding Tile Attn | Sage Attn | VSA | BSA |
|---|---|---|---|---|---|---|---|
| FastWan2.1 T2V 1.3B | FastVideo/FastWan2.1-T2V-1.3B-Diffusers |
480P | ⭕ | ⭕ | ⭕ | ✅ | ⭕ |
| FastWan2.2 TI2V 5B Full Attn* | FastVideo/FastWan2.2-TI2V-5B-FullAttn-Diffusers |
720P | ⭕ | ⭕ | ⭕ | ✅ | ⭕ |
| Wan2.2 TI2V 5B | Wan-AI/Wan2.2-TI2V-5B-Diffusers |
720P | ⭕ | ⭕ | ✅ | ⭕ | ⭕ |
| Wan2.2 T2V A14B | Wan-AI/Wan2.2-T2V-A14B-Diffusers |
480P 720P |
❌ | ❌ | ✅ | ⭕ | ⭕ |
| Wan2.2 I2V A14B | Wan-AI/Wan2.2-I2V-A14B-Diffusers |
480P 720P |
❌ | ❌ | ✅ | ⭕ | ⭕ |
| HunyuanVideo | hunyuanvideo-community/HunyuanVideo |
720px1280p 544px960p |
❌ | ✅ | ✅ | ⭕ | ⭕ |
| FastHunyuan | FastVideo/FastHunyuan-diffusers |
720px1280p 544px960p |
❌ | ✅ | ✅ | ⭕ | ⭕ |
| Wan2.1 T2V 1.3B | Wan-AI/Wan2.1-T2V-1.3B-Diffusers |
480P | ✅ | ✅* | ✅ | ⭕ | ⭕ |
| Wan2.1 T2V 14B | Wan-AI/Wan2.1-T2V-14B-Diffusers |
480P, 720P | ✅ | ✅* | ✅ | ⭕ | ⭕ |
| Wan2.1 I2V 480P | Wan-AI/Wan2.1-I2V-14B-480P-Diffusers |
480P | ✅ | ✅* | ✅ | ⭕ | ⭕ |
| Wan2.1 I2V 720P | Wan-AI/Wan2.1-I2V-14B-720P-Diffusers |
720P | ✅ | ✅ | ✅ | ⭕ | ⭕ |
| StepVideo T2V | FastVideo/stepvideo-t2v-diffusers |
768px768px204f 544px992px204f 544px992px136f |
❌ | ❌ | ✅ | ⭕ | ⭕ |
| TurboWan2.1 T2V 1.3B | loayrashid/TurboWan2.1-T2V-1.3B-Diffusers |
480P | ⭕ | ⭕ | ⭕ | ⭕ | ⭕ |
| TurboWan2.1 T2V 14B | loayrashid/TurboWan2.1-T2V-14B-Diffusers |
480P, 720P | ⭕ | ⭕ | ⭕ | ⭕ | ⭕ |
| LongCat T2V 13.6B | See note** | 480P 720P |
❌ | ❌ | ❌ | ⭕ | ✅ |
| Matrix Game 2.0 Base | FastVideo/Matrix-Game-2.0-Base-Diffusers |
352x640 | ⭕ | ⭕ | ⭕ | ⭕ | ⭕ |
| Matrix Game 2.0 GTA | FastVideo/Matrix-Game-2.0-GTA-Diffusers |
352x640 | ⭕ | ⭕ | ⭕ | ⭕ | ⭕ |
| Matrix Game 2.0 TempleRun | FastVideo/Matrix-Game-2.0-TempleRun-Diffusers |
352x640 | ⭕ | ⭕ | ⭕ | ⭕ | ⭕ |
Note: Wan2.2 TI2V 5B has some quality issues when performing I2V generation. We are working on fixing this issue.
Special requirements¶
StepVideo T2V¶
- The self-attention in text-encoder (step_llm) only supports CUDA capabilities sm_80 sm_86 and sm_90
Sliding Tile Attention¶
- Currently only Hopper GPUs (H100s) are supported.
TurboWan2.1 (TurboDiffusion)¶
- Uses TurboDiffusionPipeline with RCM scheduler for 1-4 step generation
- Requires SLA attention backend:
export FASTVIDEO_ATTENTION_BACKEND=SLA_ATTN - Uses
guidance_scale=1.0(no classifier-free guidance)
Matrix Game 2.0¶
- Image-to-video game world models with keyboard/mouse control input
- Three variants available: Base (universal), GTA, and TempleRun
- Each variant has different keyboard dimensions for control inputs